My game centers around you, the player, as you navigate your home and try to stay alive during a home burglary. I would describe the genre as interactive thriller/horror, where even in your own home, you are not safe. While playing  this game, I want the main emotion evoked to be that of anxiety. You, the player, do not know what decision you make could lead to the “game over” screen. Along the way, certain actions you take will have good or dire consequences. I hope this encourages one to explore all possible options. 

Published 4 hours ago
StatusReleased
PlatformsHTML5
AuthorSebastian Isett
GenreInteractive Fiction
Made withTwine

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